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Przewaga drużyn
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:20s01:28s
Obrażenia od koktajla Mołotowa (śr./runda)
6.32
Czas trwania oślepienia flashem na mapie (sec)
02:22s00:39s
Oślepienie flashem na mapie (opp)
10730
Obrażenia od granatu (avg/round)
14.13.4
Szybka Runda (sec)
00:35s01:54s
Obrażenia (total/round)
40073
Wynik gracza (runda)
36171012
Obrażenia (total/round)
42673
Wynik gracza (runda)
37811012
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Inferno
C
33%
Ancient
C
33%
Overpass
0%
Vertigo
0%
Nuke
0%
Mirage
0%
Anubis
0%
Ostatnie 5 map
Inferno
33%
3
0
Ancient
33%
3
0
Overpass
0%
1
0
Vertigo
0%
0
2
Nuke
0%
0
0
Mirage
0%
1
2
Anubis
0%
0
4
Ostatnie 5 map
Inferno
0%
4
0
Ancient
0%
2
2
Overpass
0%
1
1
Vertigo
0%
0
1
Nuke
0%
0
2
Mirage
0%
1
1
Anubis
0%
0
1
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- lll
- lll
Informacja
Match analysis of Cherry Bombs vs Hyperion by the Bo3.gg Team
In the CS2 match between Cherry Bombs and Hyperion, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Inferno, and victory was secured by Cherry Bombs. The MVP of this match was shelby.
Cherry Bombs analytics
The team Cherry Bombs secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 0 bombs during the match.
The standout players for Cherry Bombs were shelby contributed 46 kills and Chels contributed 47 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19347 overall damage.
On the defensive side, Cherry Bombs held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Hyperion analytics
The team Hyperion managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Hyperion were artStar contributed 44 kills and Nomi contributed 35 kills. 19609 of total damage by Hyperion could not prevent Cherry Bombs from securing the victory
On the defensive side, Hyperion struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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