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BESTIA Tablica wyników Ancient (M1)

+/-

WYNIKI RUND

19

8

6

+11

115

2:1

5

0

8.2

+32%

18

10

5

+8

88

1:0

5

0

7.5

+32%

15

10

5

+5

77

3:3

6

0

6.9

+19%

11

12

5

-1

77

2:2

4

0

5.8

-5%

12

9

4

+3

73

1:3

3

0

5.5

+1%

Ogółeml

75

49

25

+26

430

9:9

23

0

6.8

+16%

UNO MILLE Tablica wyników Ancient (M1)

+/-

WYNIKI RUND

10

13

4

-3

77

4:1

3

1

6.1

-4%

11

14

1

-3

66

1:1

2

0

5.3

0%

9

15

5

-6

66

0:1

2

0

4.9

-18%

10

17

3

-7

68

2:2

2

0

4.8

-25%

9

16

3

-7

57

2:4

2

0

4.5

-29%

Ogółeml

49

75

16

-26

334

9:9

11

1

5.2

-15%

Przewaga drużyn Ancient (M1)
Informacja
Map Analysis of BESTIA vs UNO MILLE by the Bo3.gg Team

BESTIA on Ancient Analysis

BESTIA demonstrated their prowers on Ancient, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BESTIA on Ancient were tomaszin, who contributed 19 kills, and naz, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7739 overall damage.


On the defensive side of Ancient, BESTIA held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


UNO MILLE on Ancient Analysis

Ancient proved to be a challenging battleground for UNO MILLE, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for UNO MILLE on Ancient included zmb, who contributed 10 kills, and cerolzin, who added 11 kills. Despite their individual efforts, inflicting 6016 total damage, UNO MILLE couldn't prevent BESTIA from securing victory on Ancient


On the defensive side of Ancient, UNO MILLE struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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