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66
86
22
-20
362
10:12
15
1
-11%
Przewaga drużyn Vertigo (M1)
Rekordy Vertigo
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Obrażenia od granatu (avg/round)
12.53.4
Obrażenia od granatu (avg/round)
123.4
Zabójstwa za pomocą Galil kna mapie
41.8064
Obrażenia od Galil (avg/round)
22.15.6
Obrażenia od Deagle Eagle (avg/round)
16.55.4
Wynik gracza (runda)
36841012
Obrażenia (total/round)
40173
Multikill x-
4
Multikill x-
4
Obrażenia od koktajla Mołotowa (total/round)
10023.8
Informacja
Map Analysis of Bad News Eagles vs EYEBALLERS by the Bo3.gg Team
EYEBALLERS on Vertigo Analysis
EYEBALLERS demonstrated their prowers on Vertigo, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for EYEBALLERS on Vertigo were sapec, who contributed 21 kills, and Svedjehed, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9085 overall damage.
On the defensive side of Vertigo, EYEBALLERS held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Bad News Eagles on Vertigo Analysis
Vertigo proved to be a challenging battleground for Bad News Eagles, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Bad News Eagles on Vertigo included rigoN, who contributed 13 kills, and juanflatroo, who added 15 kills. Despite their individual efforts, inflicting 7972 total damage, Bad News Eagles couldn't prevent EYEBALLERS from securing victory on Vertigo
On the defensive side of Vertigo, Bad News Eagles struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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