0 Komentarze
Przewaga drużyn Ancient (M1)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:32s01:30s
Zabójstwa za pomocą AK47 na mapie
156.7327
Zabójstwa za pomocą Galil kna mapie
51.807
Obrażenia od Galil (avg/round)
185.6
Czas trwania oślepienia flashem na mapie (sec)
01:27s00:39s
Oślepienie flashem na mapie (opp)
7430
Zabójstwa za pomocą USP na mapie
41.6158
Rzucenie dymówki na mapie
2415.0373
Obrażenia od USP (avg/round)
14.74.6
Zabójstwa za pomocą AK47 na mapie
176.7327
Informacja
Map Analysis of Bad News Bears vs Kari by the Bo3.gg Team
Bad News Bears on Ancient Analysis
Bad News Bears demonstrated their prowers on Ancient, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Bad News Bears on Ancient were Sonic, who contributed 25 kills, and nicx, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 10498 overall damage.
On the defensive side of Ancient, Bad News Bears held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Kari on Ancient Analysis
Ancient proved to be a challenging battleground for Kari, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Kari on Ancient included Gonzo, who contributed 23 kills, and bootylord, who added 20 kills. Despite their individual efforts, inflicting 9309 total damage, Kari couldn't prevent Bad News Bears from securing victory on Ancient
On the defensive side of Ancient, Kari struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze