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61
94
13
-33
315
8:15
14
0
-13%
Przewaga drużyn Mirage (M3)
Rekordy Mirage
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zwycięska passa rund
153
Zabójstwa za pomocą AWP na mapie
176.5798
Obrażenia od AWP (avg/round)
65.421.6
Obrażenia od granatu (avg/round)
12.23.4
Zabójstwa za pomocą M4A1 na mapie
114.6963
Obrażenia od M4A1 (avg/round)
57.316.7
Zabójstwa za pomocą USP na mapie
41.616
Obrażenia od USP (avg/round)
194.6
Obrażenia od Deagle Eagle (avg/round)
17.15.4
Wynik gracza (runda)
36621012
Informacja
Map Analysis of Bad News Bears vs BOOZOOMERS by the Bo3.gg Team
Bad News Bears on Mirage Analysis
Bad News Bears demonstrated their prowers on Mirage, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Bad News Bears on Mirage were Junior, who contributed 29 kills, and Bwills, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 9750 overall damage.
On the defensive side of Mirage, Bad News Bears held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
BOOZOOMERS on Mirage Analysis
Mirage proved to be a challenging battleground for BOOZOOMERS, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for BOOZOOMERS on Mirage included MisteM, who contributed 14 kills, and hate, who added 14 kills. Despite their individual efforts, inflicting 7253 total damage, BOOZOOMERS couldn't prevent Bad News Bears from securing victory on Mirage
On the defensive side of Mirage, BOOZOOMERS struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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