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Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą M4A1 na mapie
114.6963
Obrażenia od USP (avg/round)
14.54.6
Wynik gracza (runda)
40901012
Clutch (przeciwnicy)
3
Clutch (przeciwnicy)
2
Clutch (przeciwnicy)
2
Czas trwania oślepienia flashem w rundzie (sec)
00:18s00:05s
Rozbrojenie w ostatniej sekundzie
02:49s
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Dust II
50%
Vertigo
33%
Inferno
23%
Nuke
23%
Ancient
17%
Overpass
13%
Mirage
13%
Ostatnie 5 map
Dust II
50%
10
10
Vertigo
33%
6
24
Inferno
60%
15
6
Nuke
56%
27
2
Ancient
50%
8
19
Overpass
38%
8
13
Mirage
40%
10
29
Ostatnie 5 map
Dust II
100%
5
1
Vertigo
0%
0
23
Inferno
83%
12
1
Nuke
33%
6
14
Ancient
67%
6
10
Overpass
25%
4
10
Mirage
53%
15
0
Informacja
Map Analysis of Astralis vs OG by the Bo3.gg Team
OG on Ancient Analysis
OG demonstrated their prowers on Ancient, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for OG on Ancient were nexa, who contributed 27 kills, and mantuu, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9084 overall damage.
On the defensive side of Ancient, OG held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Astralis on Ancient Analysis
Ancient proved to be a challenging battleground for Astralis, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Astralis on Ancient included blameF, who contributed 17 kills, and k0nfig, who added 14 kills. Despite their individual efforts, inflicting 6594 total damage, Astralis couldn't prevent OG from securing victory on Ancient
On the defensive side of Ancient, Astralis struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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