ASCEND Tablica wyników Inferno (M0)

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WYNIKI RUND

Obecnie nie ma żadnych danych
straykids Tablica wyników Inferno (M0)

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WYNIKI RUND

Obecnie nie ma żadnych danych
SkinClub Worldwide
score predict & Analytics Insights
1 - 0
Wynik
0 - 1
Przewaga drużyn Inferno (M0)
Obecnie nie ma żadnych danych dotyczących gry
Składy
Skład
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Obecnie nie ma składu drużyny
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

Obecnie nie ma składu drużyny
Wybory i zakazy

Obecnie nie ma żadnych informacji związanych z tym projektem mapy
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy

Vertigo

100%

Nuke

100%

Mirage

67%

Dust II

50%

Anubis

50%

Ancient

33%

Inferno

0%

Ostatnie 5 map

Vertigo

0%

0

0

Nuke

0%

0

0

Mirage

67%

3

0

w
w
l

Dust II

50%

2

0

w
l

Anubis

50%

4

0

l
l
w

Ancient

33%

3

0

w
l
l

Inferno

0%

0

0

Ostatnie 5 map

Vertigo

100%

2

0

w
w

Nuke

100%

2

0

w
w

Mirage

0%

0

1

fb

Dust II

0%

0

0

Anubis

0%

1

1

l

Ancient

0%

3

0

l
l

Inferno

0%

0

1

Ostatnie wyniki
Łeb w łeb
Te drużyny nie spotkały się w ciągu ostatnich 6 miesięcy
Poprzednie mecze
Informacja
Map Analysis of ASCEND vs straykids by the Bo3.gg Team

on Inferno Analysis

demonstrated their prowers on Inferno, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for on Inferno were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 0 overall damage.


On the defensive side of Inferno, held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ASCEND on Inferno Analysis

Inferno proved to be a challenging battleground for ASCEND, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ASCEND on Inferno included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, ASCEND couldn't prevent from securing victory on Inferno


On the defensive side of Inferno, ASCEND struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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