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77
35
30
+42
464
12:5
20
1
Inferno7.5
+32%
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą GLOCK na mapie
31.4456
Strzały w głowę na mapie
15.980.3141
Szybka Runda (sec)
00:19s01:55s
Szybka Runda (sec)
00:14s01:55s
Wynik gracza (runda)
38391011
Wynik gracza (runda)
41661011
Multikill x-
4
Clutch (przeciwnicy)
4
Clutch (przeciwnicy)
3
Składy
Skład
Zastępca
Zastępca
Zastępca
Zastępca
Zastępca
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Nuke
80%
Vertigo
47%
Anubis
44%
Inferno
42%
Mirage
40%
Ancient
0%
Ostatnie 5 map
Nuke
0%
2
1
Vertigo
100%
1
2
Anubis
0%
2
0
Inferno
0%
2
3
Mirage
0%
0
7
Ancient
0%
2
1
Ostatnie 5 map
Nuke
80%
10
6
Vertigo
53%
15
4
Anubis
44%
9
16
Inferno
42%
12
3
Mirage
40%
10
14
Ancient
0%
0
27
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- lwlll
- wllll
Informacja
Match analysis of Arcade vs Bad News Kangaroos by the Bo3.gg Team
In the CS2 match between Arcade and Bad News Kangaroos, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by Bad News Kangaroos. The MVP of this match was ADDICT.
Bad News Kangaroos analytics
The team Bad News Kangaroos secured 13 out of 17 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 2 bombs during the match.
The standout players for Bad News Kangaroos were ADDICT contributed 19 kills and HaZR contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7893 overall damage.
On the defensive side, Bad News Kangaroos held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
Arcade analytics
The team Arcade managed to secure 4 out of 17 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Arcade were apocdud contributed 10 kills and void contributed 8 kills. 4187 of total damage by Arcade could not prevent Bad News Kangaroos from securing the victory
On the defensive side, Arcade struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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