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Anonymo Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

23

13

11

+10

154

5:1

8

0

9.0

+65%

20

8

8

+12

90

5:1

6

1

8.3

+36%

19

8

0

+11

72

1:1

6

2

7.2

+24%

18

12

4

+6

94

2:1

5

0

7.2

+15%

9

10

7

-1

66

0:2

1

1

5.4

+3%

Ogółeml

89

51

30

+38

476

13:6

26

4

7.4

+29%

Viperio Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

14

17

2

-3

83

2:1

3

0

6.2

-2%

11

18

3

-7

73

1:1

3

0

5.8

-12%

9

18

3

-9

69

1:1

2

0

5.1

-23%

8

17

3

-9

60

0:4

2

0

4.6

-26%

9

19

2

-10

58

2:6

1

0

4.5

-32%

Ogółeml

51

89

13

-38

344

6:13

11

0

5.2

-19%

Przewaga drużyn Vertigo (M1)
Informacja
Map Analysis of Anonymo vs Viperio by the Bo3.gg Team

Anonymo on Vertigo Analysis

Anonymo demonstrated their prowers on Vertigo, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Anonymo on Vertigo were mASKED, who contributed 23 kills, and SaMey, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9053 overall damage.


On the defensive side of Vertigo, Anonymo held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Viperio on Vertigo Analysis

Vertigo proved to be a challenging battleground for Viperio, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Viperio on Vertigo included arTisT, who contributed 14 kills, and dox, who added 11 kills. Despite their individual efforts, inflicting 6529 total damage, Viperio couldn't prevent Anonymo from securing victory on Vertigo


On the defensive side of Vertigo, Viperio struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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