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AGO Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

14

18

3

-4

87

3:4

4

0

6.0

+1%

16

18

2

-2

68

3:1

4

0

6.0

-5%

15

15

1

0

67

2:2

3

0

5.7

-10%

11

20

5

-9

79

1:1

2

0

5.5

-26%

9

18

5

-9

66

0:4

2

0

4.7

-18%

Ogółeml

65

89

16

-24

368

9:12

15

0

5.6

-12%

Young Ninjas Tablica wyników Vertigo (M1)

+/-

WYNIKI RUND

MVP

26

12

3

+14

115

5:1

6

1

8.9

+47%

16

12

7

+4

92

3:1

4

0

6.7

+14%

16

14

7

+2

79

3:2

2

0

6.3

+5%

16

13

6

+3

72

1:3

4

1

6.1

+16%

15

14

7

+1

83

0:2

4

0

5.9

+13%

Ogółeml

89

65

30

+24

439

12:9

20

2

6.8

+19%

Przewaga drużyn Vertigo (M1)
Informacja
Map Analysis of AGO vs Young Ninjas by the Bo3.gg Team

Young Ninjas on Vertigo Analysis

Young Ninjas demonstrated their prowers on Vertigo, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Young Ninjas on Vertigo were phzy, who contributed 26 kills, and Mann3n, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9221 overall damage.


On the defensive side of Vertigo, Young Ninjas held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


AGO on Vertigo Analysis

Vertigo proved to be a challenging battleground for AGO, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for AGO on Vertigo included kRaSnaL, who contributed 14 kills, and leman, who added 16 kills. Despite their individual efforts, inflicting 7718 total damage, AGO couldn't prevent Young Ninjas from securing victory on Vertigo


On the defensive side of Vertigo, AGO struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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