AURA Tablica wyników Ancient (M1)

+/-

WYNIKI RUND

MVP

18

4

3

+14

115

2:0

5

1

9.3

+71%

13

6

9

+7

106

2:0

4

1

8.0

+41%

14

8

3

+6

90

1:0

4

0

7.6

+30%

12

6

3

+6

93

3:1

3

0

7.2

+42%

11

9

5

+2

91

2:3

2

0

6.5

-8%

Ogółeml

68

33

23

+35

494

10:4

18

2

7.7

+35%

TREC Tablica wyników Ancient (M1)

+/-

WYNIKI RUND

8

13

2

-5

59

2:2

1

1

5.7

-7%

7

14

6

-7

45

1:2

0

0

4.8

-24%

6

14

6

-8

63

1:3

1

0

4.7

-17%

5

14

1

-9

58

0:0

1

0

4.5

-2%

6

14

2

-8

63

0:3

1

0

4.4

-11%

Ogółeml

32

69

17

-37

289

4:10

4

1

4.8

-12%

Przewaga drużyn Ancient (M1)
Informacja
Map Analysis of AURA vs TREC by the Bo3.gg Team

AURA on Ancient Analysis

AURA demonstrated their prowers on Ancient, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for AURA on Ancient were susp, who contributed 18 kills, and SeBreeZe, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 6922 overall damage.


On the defensive side of Ancient, AURA held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


TREC on Ancient Analysis

Ancient proved to be a challenging battleground for TREC, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for TREC on Ancient included HipsterJesus, who contributed 8 kills, and taqen, who added 7 kills. Despite their individual efforts, inflicting 4041 total damage, TREC couldn't prevent AURA from securing victory on Ancient


On the defensive side of Ancient, TREC struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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