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Rekordy Inferno
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Obrażenia od granatu (avg/round)
11.23.4
Czas trwania oślepienia flashem na mapie (sec)
01:47s00:39s
Oślepienie flashem na mapie (opp)
8030
Obrażenia od USP (avg/round)
13.74.6
Obrażenia od Tec-9 (avg/round)
10.93.4
Szybka Runda (sec)
00:31s01:54s
Obrażenia (total/round)
45273
Wynik gracza (runda)
37851012
Wynik gracza (runda)
41661012
Strzały (total/round)
8816
Informacja
Map Analysis of AURA vs LDLC by the Bo3.gg Team
AURA on Inferno Analysis
AURA demonstrated their prowers on Inferno, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for AURA on Inferno were SHiNE, who contributed 23 kills, and bobeksde, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10064 overall damage.
On the defensive side of Inferno, AURA held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
LDLC on Inferno Analysis
Inferno proved to be a challenging battleground for LDLC, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for LDLC on Inferno included Maka, who contributed 30 kills, and SIXER, who added 19 kills. Despite their individual efforts, inflicting 10711 total damage, LDLC couldn't prevent AURA from securing victory on Inferno
On the defensive side of Inferno, LDLC struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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