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Przewaga drużyn
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:24s01:26s
Obrażenia od Tec-9 (avg/round)
11.83.5
Obrażenia od USP (avg/round)
14.94.7
Zabójstwa za pomocą GLOCK na mapie
51.4456
Obrażenia od GLOCK (avg/round)
22.84
Wynik gracza (runda)
54811011
Wynik gracza (runda)
36981011
Asy gracza
1
Multikill x-
4
Clutch (przeciwnicy)
3
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Mirage
80%
Inferno
58%
Dust II
33%
Anubis
19%
Nuke
16%
Vertigo
12%
Ancient
12%
Ostatnie 5 map
Mirage
0%
1
48
Inferno
58%
19
6
Dust II
33%
6
1
Anubis
69%
29
1
Nuke
58%
24
2
Vertigo
55%
11
16
Ancient
46%
26
14
Ostatnie 5 map
Mirage
80%
20
11
Inferno
0%
1
49
Dust II
0%
2
7
Anubis
50%
30
6
Nuke
42%
26
12
Vertigo
43%
23
12
Ancient
58%
33
8
Informacja
Match analysis of 3DMAX vs Sangal by the Bo3.gg Team
In the CS2 match between 3DMAX and Sangal, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Anubis, Dust II, Ancient, and victory was secured by Sangal. The MVP of this match was SaMey.
Sangal analytics
The team Sangal secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Ancient. They also successfully set 0 bombs during the match.
The standout players for Sangal were SaMey contributed 41 kills and LNZ contributed 32 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17306 overall damage.
On the defensive side, Sangal held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 3DMAX were Graviti contributed 33 kills and Maka contributed 25 kills. 15281 of total damage by 3DMAX could not prevent Sangal from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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