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![Inferno](/_opt/_/img/maps/backgrounds/inferno.webp)
![Anubis](/_opt/_/img/maps/backgrounds/anubis.webp)
![Mirage](/_opt/_/img/maps/backgrounds/mirage.webp)
![Ancient](/_opt/_/img/maps/backgrounds/ancient.webp)
![Vertigo](/_opt/_/img/maps/backgrounds/vertigo.webp)
![Overpass](/_opt/_/img/maps/backgrounds/overpass.webp)
![Nuke](/_opt/_/img/maps/backgrounds/nuke.webp)
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Inferno
78%
Mirage
58%
Nuke
25%
Anubis
20%
Overpass
17%
Vertigo
17%
Ancient
5%
Ostatnie 5 map
Inferno
78%
9
2
Mirage
0%
0
18
Nuke
25%
4
2
Anubis
67%
6
0
Overpass
33%
3
12
Vertigo
33%
3
7
Ancient
29%
7
6
Ostatnie 5 map
Inferno
0%
1
30
Mirage
58%
19
3
Nuke
50%
14
5
Anubis
47%
17
3
Overpass
50%
10
16
Vertigo
50%
10
9
Ancient
24%
17
8
Informacja
Map Analysis of 3DMAX vs Falcons by the Bo3.gg Team
Falcons on Nuke Analysis
Falcons demonstrated their prowers on Nuke, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Falcons on Nuke were Magisk, who contributed 19 kills, and Snappi, who added 12 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 0 overall damage.
On the defensive side of Nuke, Falcons held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
3DMAX on Nuke Analysis
Nuke proved to be a challenging battleground for 3DMAX, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 3DMAX on Nuke included hAdji, who contributed 20 kills, and Maka, who added 17 kills. Despite their individual efforts, inflicting 0 total damage, 3DMAX couldn't prevent Falcons from securing victory on Nuke
On the defensive side of Nuke, 3DMAX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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