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00NATION Tablica wyników Inferno (M2)

+/-

WYNIKI RUND

MVP

23

16

4

+7

86

5:1

7

2

7.5

0%

15

20

2

-5

64

1:3

1

0

5.4

-13%

15

19

4

-4

70

0:3

4

0

5.2

-9%

13

20

3

-7

67

3:6

3

0

5.1

-20%

14

17

2

-3

51

2:3

5

0

5.1

-13%

Ogółeml

80

92

15

-12

339

11:16

20

2

5.7

-11%

Endpoint Tablica wyników Inferno (M2)

+/-

WYNIKI RUND

23

12

5

+11

78

3:0

6

0

7.1

+35%

21

14

2

+7

81

1:2

8

0

6.6

+13%

18

18

7

0

74

6:1

4

0

6.3

-2%

17

21

3

-4

74

3:6

4

1

5.7

-13%

13

15

5

-2

53

3:2

2

0

5.2

-11%

Ogółeml

92

80

22

+12

361

16:11

24

1

6.2

+4%

Przewaga drużyn Inferno (M2)
Informacja
Map Analysis of 00NATION vs Endpoint by the Bo3.gg Team

Endpoint on Inferno Analysis

Endpoint demonstrated their prowers on Inferno, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Endpoint on Inferno were MiGHTYMAX, who contributed 23 kills, and Nertz, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9746 overall damage.


On the defensive side of Inferno, Endpoint held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


00NATION on Inferno Analysis

Inferno proved to be a challenging battleground for 00NATION, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 00NATION on Inferno included try, who contributed 23 kills, and vsm, who added 15 kills. Despite their individual efforts, inflicting 9142 total damage, 00NATION couldn't prevent Endpoint from securing victory on Inferno


On the defensive side of Inferno, 00NATION struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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