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152
120
61
+32
406
23:17
38
5
Dust II7.1
+8%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:22s
USP kills on a map
31.5954
USP damage (avg/round)
16.34.9
Flash blinded on a map (opp)
5827
Galil damage (avg/round)
16.76.1
USP damage (avg/round)
13.34.9
Tec-9 kills on a map
31.3031
Flash duration on a map (sec)
01:15s00:35s
Flash blinded on a map (opp)
8227
Trades on a map
7.023.3653
Anubis
70%
Mirage
57%
Inferno
50%
Nuke
50%
Ancient
43%
Dust II
5%
Train
0%
Last 5 maps
Anubis
70%
10
0
Mirage
57%
7
3
Inferno
50%
2
8
Nuke
50%
6
1
Ancient
43%
7
5
Dust II
55%
11
0
Train
0%
0
13
Last 5 maps
Anubis
0%
1
1
Mirage
0%
0
2
Inferno
100%
1
0
Nuke
0%
0
2
Ancient
0%
1
0
Dust II
50%
2
1
Train
0%
0
1
In the CS2 match between Supernova Comets and Zerance, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Dust II, Ancient, and victory was secured by Supernova Comets. The MVP of this match was Stx.
Supernova Comets analytics
The team Supernova Comets secured 26 out of 40 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Ancient. They also successfully set 7 bombs during the match.
The standout players for Supernova Comets were Stx contributed 38 kills and Fawx contributed 32 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16164 overall damage.
On the defensive side, Supernova Comets held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
Zerance analytics
The team Zerance managed to secure 14 out of 40 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Zerance were ASTRA contributed 30 kills and Monkey D. Julie contributed 26 kills. 13901 of total damage by Zerance could not prevent Supernova Comets from securing the victory
On the defensive side, Zerance struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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