everyone’s reading this like it’s global already, but rollout is only 3 countries rn (us, canada, brazil) so if you’re elsewhere spamming client settings, that’s on you
fair, jump-to-target turns that split into basically 1 clean jump, but the guide still calls the cave “short but tricky” so don’t sell it as completely free if someone messes the setup timing
finally valve fixing some of the mess from 7.41, arc warden was a joke with those mushrooms lmao. alch bug was gamebreaking too, bet people abused it hard. curious how long it'll take for them to fix everything else
yall really think they'll keep it affordable? this is just early hype they love teasing but when it hits, expect pricing to be wild especially if they got netflix involved. remember when game pass prices went up? same energy here
35k for 6 years is wild, valve really gutted the workshop scene with this change. he sounded chill but man losing out on those old royalties hurts. people built cs2 economy, not valve. rip big payouts
reminds me of when NiP was overpaying their players to try and dominate the scene in 2015, investment doesn't always equal success but no tax helps here
b8 finally making it to LAN is clutch 61.7% is no joke but BIG and Liquid gotta watch out, just shows how volatile these rankings are one bad result and it's gg for them
hope na'vi shows up, best-of-3 swiss can be brutal for inconsistent teams especially with stand-ins... spirit might surprise with that sneaky larl move, love to see how they adapt
This is huge for the CS scene! Securing Cluj-Napoca through 2029 means more consistent high-level competition. PGL's February slot becoming a staple is smart – sets the tone for the year. Plus, BT Arena's live audience adds great energy. Definitely a win for the fans.
BetBoom's variance is exactly why 2:1 MOUZ makes sense. MOUZ's H2H wins indicate they've adapted better. BetBoom's variance is high, but MOUZ's form is more stable. BetBoom's inconsistent drafts won't topple MOUZ if they play to potential.
Epic knows their audience. Fortnite thrives on crossovers, and Solo Leveling taps into its massive fanbase. Sure, it’s not unique, but it’s effective. The bundle discount is solid at 4,500 V-Bucks. Players get value, and Fortnite stays relevant. Strategic win.
Hard agree with PulsE. Dash was crucial to their success, placing top 6 at major events consistently. Wildcard's decision is baffling, especially when dash has a 1.12 rating this year. Post-major shakeups are normal, but letting go of a player who elevated the team feels like a step back. His next team, likely Brazilian, will benefit greatly from his experience.
Walking with a Buddy is consistent, but for efficiency, Mega Raids offer faster returns if you coordinate well. CmdShift, do you have data on how many raids vs. walking is optimal? Context matters, like event bonuses.
PGL's format gives a genuine competitive feel with an 8-team bracket. Swiss into full bracket ensures all teams earn it, unlike ESL/BLAST's 6-team system that skips quarters. It's not perfect, but fairer and more intense competition-wise. Full bracket > auto-byes.
Vortex
Noah Wilson
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