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avantage aux équipes Vertigo (M2)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:23s01:26s
Plantation de bombe rapide (sec)
00:23s01:26s
Dégâts avec Glock en moyenne (par tour)
12.84
Éliminations avec Tec-9 en moyenne par carte
21.3023
Éliminations avec AWP en moyenne par carte
116.4849
Éliminations avec USP en moyenne par carte
31.6074
Dégâts des grenades HE en moyenne (par tour)
19.73.4
Dégâts avec Desert Eagle en moyenne (par tour)
22.85.4
Éliminations avec Tec-9 en moyenne par carte
21.3023
Dégâts avec Tec-9 en moyenne (par tour)
10.83.5
Informations
Map Analysis of Zomblers vs TSM Impact by the Bo3.gg Team
Zomblers on Vertigo Analysis
Zomblers demonstrated their prowers on Vertigo, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Zomblers on Vertigo were K4mr0, who contributed 23 kills, and sam, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7538 overall damage.
On the defensive side of Vertigo, Zomblers held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
TSM Impact on Vertigo Analysis
Vertigo proved to be a challenging battleground for TSM Impact, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for TSM Impact on Vertigo included Florence, who contributed 10 kills, and empathy, who added 12 kills. Despite their individual efforts, inflicting 4683 total damage, TSM Impact couldn't prevent Zomblers from securing victory on Vertigo
On the defensive side of Vertigo, TSM Impact struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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