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71
40
25
+31
465
8:8
16
1
+28%
avantage aux équipes Inferno (M3)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec Tec-9 en moyenne par carte
21.3014
Dégâts avec Galil en moyenne (par tour)
16.55.9
Éblouissements par flash en moyenne sur une carte (opp)
5028
Dégâts avec Galil en moyenne (par tour)
19.25.9
Dégâts des cocktails Molotov en moyenne (par tour)
8.52.1
Dégâts des grenades HE en moyenne (par tour)
22.33.4
Éliminations avec AWP en moyenne par carte
116.4049
Dégâts avec AWP en moyenne (par tour)
62.721.6
Éliminations avec Glock en moyenne par carte
31.4482
Éliminations avec Galil en moyenne par carte
31.8164
Informations
Map Analysis of Zero Tenacity vs SINNERS by the Bo3.gg Team
Zero Tenacity on Inferno Analysis
Zero Tenacity demonstrated their prowers on Inferno, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Zero Tenacity on Inferno were brutmonster, who contributed 22 kills, and aVN, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7433 overall damage.
On the defensive side of Inferno, Zero Tenacity held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
SINNERS on Inferno Analysis
Inferno proved to be a challenging battleground for SINNERS, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for SINNERS on Inferno included Majky, who contributed 16 kills, and beastik, who added 10 kills. Despite their individual efforts, inflicting 4807 total damage, SINNERS couldn't prevent Zero Tenacity from securing victory on Inferno
On the defensive side of Inferno, SINNERS struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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