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avantage aux équipes Inferno (M0)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
103
Fumigènes lancés en moyenne sur une carte
1515.0371
Dégâts des grenades HE en moyenne (par tour)
17.23.4
Dégâts avec Glock en moyenne (par tour)
11.83.8
Assistances en moyenne par carte
8.54.3517
Score du joueur (round)
35281012
Dégâts (total/round)
43873
Score du joueur (round)
39101012
Multikills x-
4
Clutch (adversaires)
2
Informations
Map Analysis of Young Ninjas vs Endpoint by the Bo3.gg Team
Endpoint on Inferno Analysis
Endpoint demonstrated their prowers on Inferno, securing 15 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Endpoint on Inferno were HeavyGod, who contributed 17 kills, and mhL, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 6482 overall damage.
On the defensive side of Inferno, Endpoint held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Young Ninjas on Inferno Analysis
Inferno proved to be a challenging battleground for Young Ninjas, as they managed to secure 1 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Young Ninjas on Inferno included abdi, who contributed 11 kills, and Adamb, who added 12 kills. Despite their individual efforts, inflicting 5205 total damage, Young Ninjas couldn't prevent Endpoint from securing victory on Inferno
On the defensive side of Inferno, Young Ninjas struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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