avantage aux équipes Vertigo (M3)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts avec Glock en moyenne (par tour)
12.53.8
Fumigènes lancés en moyenne sur une carte
1515.0791
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:05s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
5830
Éliminations avec AK47 en moyenne par carte
106.7456
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:15s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
5030
Morts en moyenne par carte
018
Morts en moyenne par carte
018
Morts en moyenne par carte
018
Informations
Map Analysis of Virtus.pro vs Spirit by the Bo3.gg Team
Spirit on Vertigo Analysis
Spirit demonstrated their prowers on Vertigo, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Spirit on Vertigo were donk, who contributed 14 kills, and zont1x, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of -3977 overall damage.
On the defensive side of Vertigo, Spirit held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Virtus.pro on Vertigo Analysis
Vertigo proved to be a challenging battleground for Virtus.pro, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Virtus.pro on Vertigo included FL1T, who contributed 11 kills, and n0rb3r7, who added 0 kills. Despite their individual efforts, inflicting 732 total damage, Virtus.pro couldn't prevent Spirit from securing victory on Vertigo
On the defensive side of Vertigo, Virtus.pro struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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