41
70
9
-29
306
6:11
7
1
-23%
avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec USP en moyenne par carte
31.5986
Fumigènes lancés en moyenne sur une carte
1514.3232
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:32s00:36s
Éblouissements par flash en moyenne sur une carte (opp)
6028
Éblouissements par flash en moyenne sur une carte (opp)
4728
Dégâts avec USP en moyenne (par tour)
154.8
Dégâts des cocktails Molotov en moyenne (par tour)
7.22
Éliminations en moyenne par carte
22.9516.7206
Dégâts (total/round)
40073
Score du joueur (round)
42491010
Informations
Map Analysis of Virtus.pro vs Natus Vincere by the Bo3.gg Team
Natus Vincere on Inferno Analysis
Natus Vincere demonstrated their prowers on Inferno, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Natus Vincere on Inferno were iM, who contributed 23 kills, and b1t, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7149 overall damage.
On the defensive side of Inferno, Natus Vincere held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Virtus.pro on Inferno Analysis
Inferno proved to be a challenging battleground for Virtus.pro, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Virtus.pro on Inferno included FL1T, who contributed 12 kills, and electroNic, who added 12 kills. Despite their individual efforts, inflicting 5205 total damage, Virtus.pro couldn't prevent Natus Vincere from securing victory on Inferno
On the defensive side of Inferno, Virtus.pro struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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