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avantage aux équipes Inferno (M0)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des cocktails Molotov en moyenne (par tour)
8.42
Éliminations par grenade HE en moyenne par carte
21.127
Dégâts avec AUG en moyenne (par tour)
338.1
Éliminations avec USP en moyenne par carte
41.616
Dégâts avec USP en moyenne (par tour)
15.94.6
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:46s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
7430
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:24s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
6330
Multikills x-
4
Informations
Map Analysis of ViCi vs Evil Geniuses by the Bo3.gg Team
Evil Geniuses on Inferno Analysis
Evil Geniuses demonstrated their prowers on Inferno, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Evil Geniuses on Inferno were Brehze, who contributed 20 kills, and oBo, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8951 overall damage.
On the defensive side of Inferno, Evil Geniuses held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ViCi on Inferno Analysis
Inferno proved to be a challenging battleground for ViCi, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ViCi on Inferno included advent, who contributed 13 kills, and JamYoung, who added 9 kills. Despite their individual efforts, inflicting 5147 total damage, ViCi couldn't prevent Evil Geniuses from securing victory on Inferno
On the defensive side of Inferno, ViCi struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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