Verdant Tableau des résultats Vertigo (M2)

+/-

SCORES DES RONDS

29

21

4

+8

92

4:1

8

2

7.3

+17%

28

23

4

+5

76

2:4

9

2

6.3

+10%

22

23

3

-1

71

3:6

5

0

5.7

-3%

19

22

4

-3

61

4:3

5

2

5.6

-10%

21

26

3

-5

65

4:4

6

0

5.4

-7%

Total

119

115

18

+4

366

17:18

33

6

6.1

+1%

Creeps Tableau des résultats Vertigo (M2)

+/-

SCORES DES RONDS

29

22

1

+7

93

7:6

9

0

6.8

+19%

30

23

2

+7

78

5:2

7

0

6.6

+21%

28

25

4

+3

88

2:2

8

1

6.6

+15%

16

28

10

-12

66

3:1

3

0

5.3

-21%

11

21

4

-10

35

1:6

2

1

4.1

-29%

Total

114

119

21

-5

360

18:17

29

2

5.9

+1%

avantage aux équipes Vertigo (M2)
Informations
Map Analysis of Verdant vs Creeps by the Bo3.gg Team

Verdant on Vertigo Analysis

Verdant demonstrated their prowers on Vertigo, securing 19 out of 35 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Verdant on Vertigo were Girafffe, who contributed 29 kills, and Ducky, who added 28 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 12795 overall damage.


On the defensive side of Vertigo, Verdant held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Creeps on Vertigo Analysis

Vertigo proved to be a challenging battleground for Creeps, as they managed to secure 16 out of 35 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Creeps on Vertigo included Kind0, who contributed 29 kills, and Impulse, who added 30 kills. Despite their individual efforts, inflicting 12591 total damage, Creeps couldn't prevent Verdant from securing victory on Vertigo


On the defensive side of Vertigo, Creeps struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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