0 Commentaires
avantage aux équipes Ancient (M0)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
103
Plantation de bombe rapide (sec)
00:34s01:26s
Plantation de bombe rapide (sec)
00:34s01:26s
Plantation de bombe rapide (sec)
00:29s01:26s
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:09s00:37s
Éblouissements par flash en moyenne sur une carte (opp)
5729
Éliminations avec AK47 en moyenne par carte
116.5888
Dégâts avec Glock en moyenne (par tour)
12.24
Multikills x-
4
Informations
Map Analysis of UNiTY vs Enterprise by the Bo3.gg Team
Enterprise on Ancient Analysis
Enterprise demonstrated their prowers on Ancient, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Enterprise on Ancient were bajmi, who contributed 16 kills, and fr3nd, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7432 overall damage.
On the defensive side of Ancient, Enterprise held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
UNiTY on Ancient Analysis
Ancient proved to be a challenging battleground for UNiTY, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for UNiTY on Ancient included K1-FiDa, who contributed 10 kills, and Levi, who added 12 kills. Despite their individual efforts, inflicting 5680 total damage, UNiTY couldn't prevent Enterprise from securing victory on Ancient
On the defensive side of Ancient, UNiTY struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Commentaires