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avantage aux équipes Inferno (M0)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des grenades HE en moyenne (par tour)
22.43.4
Fumigènes lancés en moyenne sur une carte
3115.0371
Score du joueur (round)
42581012
Multikills x-
4
Multikills x-
4
Clutch (adversaires)
2
Clutch (adversaires)
2
Clutch (adversaires)
2
Dégâts des grenades HE (total/round)
9426.8
Durée des éblouissements par flash sur un round (sec)
00:17s00:05s
Informations
Map Analysis of UNGENTIUM vs Young Ninjas by the Bo3.gg Team
Young Ninjas on Inferno Analysis
Young Ninjas demonstrated their prowers on Inferno, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Young Ninjas on Inferno were LNZ, who contributed 23 kills, and Ro1f, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10562 overall damage.
On the defensive side of Inferno, Young Ninjas held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
UNGENTIUM on Inferno Analysis
Inferno proved to be a challenging battleground for UNGENTIUM, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for UNGENTIUM on Inferno included Sidney, who contributed 27 kills, and EXUS, who added 18 kills. Despite their individual efforts, inflicting 10479 total damage, UNGENTIUM couldn't prevent Young Ninjas from securing victory on Inferno
On the defensive side of Inferno, UNGENTIUM struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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