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avantage aux équipes Ancient (M1)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
113
Fumigènes lancés en moyenne sur une carte
1414.6931
Éliminations avec AWP en moyenne par carte
106.4849
Dégâts avec AWP en moyenne (par tour)
65.821.7
Fumigènes lancés en moyenne sur une carte
1314.6931
Éliminations avec Glock en moyenne par carte
41.4456
Dégâts avec Glock en moyenne (par tour)
27.14
Éblouissements par flash en moyenne sur une carte (opp)
4529
Fumigènes lancés en moyenne sur une carte
1414.6931
Éliminations avec M4A1 en moyenne par carte
74.491
Informations
Map Analysis of Sheer Conquer vs TYLOO by the Bo3.gg Team
TYLOO on Ancient Analysis
TYLOO demonstrated their prowers on Ancient, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for TYLOO on Ancient were Kaze, who contributed 17 kills, and Mercury, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 6761 overall damage.
On the defensive side of Ancient, TYLOO held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Sheer Conquer on Ancient Analysis
Ancient proved to be a challenging battleground for Sheer Conquer, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Sheer Conquer on Ancient included B1NGO, who contributed 6 kills, and EXPRO, who added 7 kills. Despite their individual efforts, inflicting 3797 total damage, Sheer Conquer couldn't prevent TYLOO from securing victory on Ancient
On the defensive side of Ancient, Sheer Conquer struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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