TYLOO Tableau des résultats Dust II (M1)

+/-

SCORES DES RONDS

24

18

8

+6

90

5:4

5

0

7.0

+1%

23

16

9

+7

89

2:2

6

0

6.9

+12%

20

18

9

+2

78

4:4

9

0

6.4

+1%

23

18

4

+5

85

1:1

7

0

6.4

-6%

16

18

1

-2

53

2:5

3

0

4.9

-18%

Total

106

88

31

+18

395

14:16

30

0

6.3

-2%

Checkmate Tableau des résultats Dust II (M1)

+/-

SCORES DES RONDS

18

20

4

-2

70

3:0

5

0

5.9

+3%

18

20

5

-2

63

5:4

4

0

5.8

+6%

18

21

2

-3

72

1:2

3

1

5.7

-9%

19

21

1

-2

68

5:6

3

0

5.6

-6%

14

25

1

-11

55

2:2

2

0

4.8

-22%

Total

87

107

13

-20

328

16:14

17

1

5.6

-6%

avantage aux équipes Dust II (M1)
Informations
Map Analysis of TYLOO vs Checkmate by the Bo3.gg Team

TYLOO on Dust II Analysis

TYLOO demonstrated their prowers on Dust II, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for TYLOO on Dust II were DANK1NG, who contributed 24 kills, and Summer, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 11841 overall damage.


On the defensive side of Dust II, TYLOO held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Checkmate on Dust II Analysis

Dust II proved to be a challenging battleground for Checkmate, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Checkmate on Dust II included Techno4k, who contributed 18 kills, and cool4st, who added 18 kills. Despite their individual efforts, inflicting 9833 total damage, Checkmate couldn't prevent TYLOO from securing victory on Dust II


On the defensive side of Dust II, Checkmate struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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