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85
41
19
+44
475
12:6
24
1
+30%
avantage aux équipes Vertigo (M2)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec M4A1 en moyenne par carte
114.6963
Dégâts avec M4A1 en moyenne (par tour)
56.416.7
Fumigènes lancés en moyenne sur une carte
1815.0371
Dégâts avec Galil en moyenne (par tour)
16.15.6
Éliminations avec M4A1 en moyenne par carte
94.6963
Éliminations avec USP en moyenne par carte
51.616
Dégâts avec USP en moyenne (par tour)
194.6
Éliminations avec M4A1 en moyenne par carte
104.6963
Dégâts avec M4A1 en moyenne (par tour)
60.416.7
Dégâts avec Tec-9 en moyenne (par tour)
13.73.4
Informations
Map Analysis of Twisted Minds vs Viperio by the Bo3.gg Team
Twisted Minds on Vertigo Analysis
Twisted Minds demonstrated their prowers on Vertigo, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Twisted Minds on Vertigo were D0cC, who contributed 21 kills, and HOLMES, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8555 overall damage.
On the defensive side of Vertigo, Twisted Minds held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Viperio on Vertigo Analysis
Vertigo proved to be a challenging battleground for Viperio, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Viperio on Vertigo included arTisT, who contributed 7 kills, and Extinct, who added 11 kills. Despite their individual efforts, inflicting 5320 total damage, Viperio couldn't prevent Twisted Minds from securing victory on Vertigo
On the defensive side of Vertigo, Viperio struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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