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Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Round rapide (sec)
00:33s01:55s
Dégâts (total/round)
40073
Score du joueur (round)
44331010
Score du joueur (round)
35681010
Score du joueur (round)
36681010
Multikills x-
4
Multikills x-
4
Clutch (adversaires)
2
Clutch (adversaires)
2
Composition de l'équipe
Composition de l'équipe
- Titulaire
- Titulaire
Historique Taux de victoire par carte 6 derniers mois
Nuke
100%
Ancient
80%
Anubis
60%
Mirage
57%
Dernières 5 cartes
Nuke
100%
1
0
Ancient
100%
1
0
Anubis
100%
1
0
Mirage
0%
0
0
Dernières 5 cartes
Nuke
0%
2
0
Ancient
20%
5
0
Anubis
40%
5
0
Mirage
57%
7
0
Derniers résultats
Face à face
Matchs précédents
- g
- pppgg
Informations
Match analysis of Tutel vs HyperSpirit by the Bo3.gg Team
In the CS2 match between Tutel and HyperSpirit, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Anubis, and victory was secured by Tutel. The MVP of this match was Wumbo.
Tutel analytics
The team Tutel secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 0 bombs during the match.
The standout players for Tutel were Wumbo contributed 26 kills and Brillo contributed 26 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 11325 overall damage.
On the defensive side, Tutel held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
HyperSpirit analytics
The team HyperSpirit managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for HyperSpirit were ADRON contributed 20 kills and awks contributed 18 kills. 10060 of total damage by HyperSpirit could not prevent Tutel from securing the victory
On the defensive side, HyperSpirit struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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