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avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec M4A1 en moyenne par carte
94.6466
Dégâts des grenades HE en moyenne (par tour)
17.73.4
Fumigènes lancés en moyenne sur une carte
1915.0791
Pourcentage de tirs à la tête
42%15%
Éliminations avec USP en moyenne par carte
31.6136
Dégâts avec USP en moyenne (par tour)
204.6
Dégâts des grenades HE en moyenne (par tour)
12.43.4
Dégâts avec Glock en moyenne (par tour)
11.23.8
Éliminations avec Tec-9 en moyenne par carte
21.3044
Éliminations avec AWP en moyenne par carte
126.613
Informations
Map Analysis of The MongolZ vs Newhappy by the Bo3.gg Team
The MongolZ on Inferno Analysis
The MongolZ demonstrated their prowers on Inferno, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for The MongolZ on Inferno were 910, who contributed 19 kills, and Techno4k, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 6948 overall damage.
On the defensive side of Inferno, The MongolZ held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Newhappy on Inferno Analysis
Inferno proved to be a challenging battleground for Newhappy, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Newhappy on Inferno included TiGeR, who contributed 12 kills, and tutu, who added 10 kills. Despite their individual efforts, inflicting 4349 total damage, Newhappy couldn't prevent The MongolZ from securing victory on Inferno
On the defensive side of Inferno, Newhappy struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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