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Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec USP en moyenne par carte
31.6136
Éliminations avec Glock en moyenne par carte
31.4398
Dégâts avec Glock en moyenne (par tour)
15.33.8
Éliminations avec USP en moyenne par carte
31.6136
Dégâts avec USP en moyenne (par tour)
15.84.6
Dégâts avec AK47 en moyenne (par tour)
58.125.4
Éliminations avec Glock en moyenne par carte
31.4398
Dégâts avec Glock en moyenne (par tour)
16.53.8
Échanges en moyenne par carte
8.933.5146
Dégâts (total/round)
44173
Historique Taux de victoire par carte 6 derniers mois
Vertigo
50%
Nuke
45%
Ancient
38%
Inferno
33%
Anubis
28%
Overpass
23%
Mirage
22%
Dernières 5 cartes
Vertigo
100%
4
1
Nuke
0%
0
15
Ancient
13%
8
4
Inferno
100%
3
9
Anubis
75%
4
2
Overpass
25%
8
1
Mirage
60%
10
0
Dernières 5 cartes
Vertigo
50%
2
60
Nuke
45%
20
24
Ancient
51%
43
7
Inferno
67%
21
10
Anubis
47%
19
19
Overpass
48%
29
10
Mirage
38%
21
18
Derniers résultats
Face à face
Matchs précédents
- ggppp
- ggppp
Informations
Match analysis of The Witchers vs 500 by the Bo3.gg Team
In the CS2 match between The Witchers and 500, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Vertigo, Mirage, Ancient, and victory was secured by The Witchers. The MVP of this match was fear.
The Witchers analytics
The team The Witchers secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Mirage. They also successfully set 0 bombs during the match.
The standout players for The Witchers were fear contributed 47 kills and soulfly contributed 49 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 24674 overall damage.
On the defensive side, The Witchers held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
500 analytics
The team 500 managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 500 were SHiPZ contributed 46 kills and Grashog contributed 36 kills. 21070 of total damage by 500 could not prevent The Witchers from securing the victory
On the defensive side, 500 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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