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avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des grenades HE en moyenne (par tour)
16.33.4
Dégâts des cocktails Molotov en moyenne (par tour)
6.22
Éliminations avec Desert Eagle en moyenne par carte
51.6964
Dégâts avec Desert Eagle en moyenne (par tour)
21.85.4
Dégâts avec Glock en moyenne (par tour)
12.23.8
Éliminations avec Glock en moyenne par carte
31.4398
Dégâts avec Glock en moyenne (par tour)
12.63.8
Fumigènes lancés en moyenne sur une carte
1615.0371
Éliminations avec M4A1 en moyenne par carte
134.6963
Dégâts avec M4A1 en moyenne (par tour)
62.816.7
Informations
Map Analysis of TeamOne vs Party Astronauts by the Bo3.gg Team
Party Astronauts on Inferno Analysis
Party Astronauts demonstrated their prowers on Inferno, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Party Astronauts on Inferno were ben1337, who contributed 19 kills, and viz, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8626 overall damage.
On the defensive side of Inferno, Party Astronauts held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
TeamOne on Inferno Analysis
Inferno proved to be a challenging battleground for TeamOne, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for TeamOne on Inferno included pesadelo, who contributed 11 kills, and Maluk3, who added 9 kills. Despite their individual efforts, inflicting 4721 total damage, TeamOne couldn't prevent Party Astronauts from securing victory on Inferno
On the defensive side of Inferno, TeamOne struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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