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87
52
18
+35
402
12:11
21
1
+16%
avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec Galil en moyenne par carte
61.8064
Dégâts avec Galil en moyenne (par tour)
305.6
Éliminations avec Desert Eagle en moyenne par carte
41.6964
Dégâts avec Desert Eagle en moyenne (par tour)
215.4
Pourcentage de tirs à la tête
39%15%
Éliminations avec Glock en moyenne par carte
51.4398
Dégâts avec Glock en moyenne (par tour)
16.33.8
Dégâts des cocktails Molotov en moyenne (par tour)
7.72
Dégâts avec USP en moyenne (par tour)
134.6
Éliminations avec Desert Eagle en moyenne par carte
61.6964
Informations
Map Analysis of TeamOne vs Bad News Bears by the Bo3.gg Team
Bad News Bears on Inferno Analysis
Bad News Bears demonstrated their prowers on Inferno, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Bad News Bears on Inferno were Bwills, who contributed 22 kills, and Swisher, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9257 overall damage.
On the defensive side of Inferno, Bad News Bears held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
TeamOne on Inferno Analysis
Inferno proved to be a challenging battleground for TeamOne, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for TeamOne on Inferno included malbsMd, who contributed 18 kills, and Maluk3, who added 12 kills. Despite their individual efforts, inflicting 6162 total damage, TeamOne couldn't prevent Bad News Bears from securing victory on Inferno
On the defensive side of Inferno, TeamOne struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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