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174
158
55
+16
367
21:31
44
0
Ancient6
+13%
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Composition de l'équipe
Composition de l'équipe
Remplaçant
Remplaçant
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Remplaçant
Remplaçant
Composition de l'équipe
Historique Taux de victoire par carte 6 derniers mois
Mirage
100%
Nuke
50%
Ancient
50%
Anubis
50%
Overpass
25%
Inferno
20%
Vertigo
0%
Dernières 5 cartes
Mirage
0%
6
4
Nuke
50%
10
0
Ancient
50%
6
10
Anubis
0%
2
11
Overpass
25%
8
6
Inferno
30%
10
3
Vertigo
0%
3
7
Dernières 5 cartes
Mirage
100%
1
0
Nuke
0%
0
2
Ancient
0%
3
0
Anubis
50%
2
1
Overpass
0%
0
4
Inferno
50%
2
0
Vertigo
0%
1
1
Derniers résultats
Face à face
Matchs précédents
- ggpgp
- ppg
Informations
Match analysis of Take Flyte vs Unjustified by the Bo3.gg Team
In the CS2 match between Take Flyte and Unjustified, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Inferno, Ancient, Anubis, and victory was secured by Unjustified. The MVP of this match was Gabe.
Unjustified analytics
The team Unjustified secured 26 out of 52 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 7 bombs during the match.
The standout players for Unjustified were Wolffe contributed 35 kills and lake contributed 35 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17914 overall damage.
On the defensive side, Unjustified held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 26 out of 52 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for Take Flyte were Gabe contributed 44 kills and CoJoMo contributed 38 kills. 19062 of total damage by Take Flyte could not prevent Unjustified from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 13 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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