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avantage aux équipes Overpass (M0)
Records Overpass
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des cocktails Molotov en moyenne (par tour)
15.42
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:57s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
7430
Fumigènes lancés en moyenne sur une carte
1915.0373
Éblouissements par flash en moyenne sur une carte (opp)
5330
Dégâts des grenades HE en moyenne (par tour)
13.23.4
Éliminations avec AWP en moyenne par carte
176.5807
Dégâts avec AWP en moyenne (par tour)
72.821.6
Dégâts avec Galil en moyenne (par tour)
16.35.6
Score du joueur (round)
43531012
Informations
Map Analysis of Spirit vs Evil Geniuses by the Bo3.gg Team
Spirit on Overpass Analysis
Spirit demonstrated their prowers on Overpass, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Spirit on Overpass were ArtFr0st, who contributed 22 kills, and donk, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Overpass, the team inflicted a total of 9280 overall damage.
On the defensive side of Overpass, Spirit held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Evil Geniuses on Overpass Analysis
Overpass proved to be a challenging battleground for Evil Geniuses, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Evil Geniuses on Overpass included autimatic, who contributed 12 kills, and Jeorge, who added 12 kills. Despite their individual efforts, inflicting 5551 total damage, Evil Geniuses couldn't prevent Spirit from securing victory on Overpass
On the defensive side of Overpass, Evil Geniuses struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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