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SINNERS Tableau des résultats Vertigo (M0)

+/-

SCORES DES RONDS

31

18

4

+13

102

6:2

9

0

7.9

+37%

17

19

5

-2

72

2:5

3

0

5.7

-3%

17

20

8

-3

64

3:4

3

0

5.5

-19%

14

20

3

-6

65

2:1

2

0

5.4

-14%

14

20

3

-6

56

1:3

4

0

4.9

-18%

Total

93

97

23

-4

360

14:15

21

0

5.9

-3%

MASONIC Tableau des résultats Vertigo (M0)

+/-

SCORES DES RONDS

30

18

6

+12

102

2:3

10

1

7.3

+34%

19

20

5

-1

80

7:2

5

1

6.6

-2%

17

18

8

-1

72

1:0

2

0

5.6

-2%

14

15

7

-1

62

3:3

3

1

5.6

-5%

16

23

4

-7

67

2:6

4

0

5.0

-16%

Total

96

94

30

+2

382

15:14

24

3

6.0

+2%

avantage aux équipes Vertigo (M0)
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Map Analysis of SINNERS vs MASONIC by the Bo3.gg Team

MASONIC on Vertigo Analysis

MASONIC demonstrated their prowers on Vertigo, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MASONIC on Vertigo were Buzz, who contributed 30 kills, and j3nsyy, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11085 overall damage.


On the defensive side of Vertigo, MASONIC held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SINNERS on Vertigo Analysis

Vertigo proved to be a challenging battleground for SINNERS, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SINNERS on Vertigo included SHOCK, who contributed 31 kills, and beastik, who added 17 kills. Despite their individual efforts, inflicting 10426 total damage, SINNERS couldn't prevent MASONIC from securing victory on Vertigo


On the defensive side of Vertigo, SINNERS struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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