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Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des cocktails Molotov en moyenne (par tour)
82
Dégâts des cocktails Molotov en moyenne (par tour)
7.52
Éliminations avec M4A1 en moyenne par carte
144.6963
Clutch (adversaires)
2
Clutch (adversaires)
2
Dégâts des cocktails Molotov (total/round)
11323.8
Dégâts des cocktails Molotov (total/round)
9423.8
Durée des éblouissements par flash sur un round (sec)
00:15s00:05s
Durée des éblouissements par flash sur un round (sec)
00:21s00:05s
Victoires éco contre achat complet
1
Historique Taux de victoire par carte 6 derniers mois
Ancient
66%
Vertigo
43%
Overpass
31%
Dust II
25%
Inferno
23%
Nuke
9%
Mirage
4%
Dernières 5 cartes
Ancient
0%
0
9
Vertigo
0%
1
6
Overpass
29%
7
0
Dust II
25%
4
1
Inferno
67%
9
2
Nuke
50%
2
5
Mirage
71%
7
0
Dernières 5 cartes
Ancient
66%
29
34
Vertigo
43%
40
18
Overpass
60%
48
12
Dust II
50%
42
21
Inferno
44%
9
98
Nuke
59%
46
24
Mirage
67%
43
16
Derniers résultats
Face à face
Matchs précédents
- ppppg
- ppggg
Informations
Match analysis of Run or Die vs Entropiq by the Bo3.gg Team
In the CS2 match between Run or Die and Entropiq, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Inferno, Nuke, Overpass, and victory was secured by Entropiq. The MVP of this match was AJTT.
Entropiq analytics
The team Entropiq secured 46 out of 84 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Overpass. They also successfully set 8 bombs during the match.
The standout players for Entropiq were AJTT contributed 69 kills and KWERTZZ contributed 60 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 32465 overall damage.
On the defensive side, Entropiq held their ground firmly, successfully defending 24 bomb plants. Their defensive coordination and site control proved to be crucial.
Run or Die analytics
The team Run or Die managed to secure 38 out of 84 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 5 plants during the match did not lead the team to victory.
The standout players for Run or Die were nat1ve contributed 59 kills and SENSEi contributed 59 kills. 29678 of total damage by Run or Die could not prevent Entropiq from securing the victory
On the defensive side, Run or Die struggled to hold their ground, successfully defending 17 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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