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62
33
23
+29
403
11:5
15
0
+24%
avantage aux équipes Dust II (M2)
Records Dust II
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
123
Dégâts avec Glock en moyenne (par tour)
15.14.1
Éblouissements par flash en moyenne sur une carte (opp)
4228
Dégâts avec USP en moyenne (par tour)
18.14.8
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:21s00:36s
Éblouissements par flash en moyenne sur une carte (opp)
7728
Dégâts des cocktails Molotov en moyenne (par tour)
7.52.1
Éliminations avec AK47 en moyenne par carte
106.5019
Assistances en moyenne par carte
10.084.4315
Tirs à la tête en moyenne par carte
12.960.3159
Informations
Map Analysis of RED Canids vs Virtus.pro by the Bo3.gg Team
Virtus.pro on Dust II Analysis
Virtus.pro demonstrated their prowers on Dust II, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Virtus.pro on Dust II were fame, who contributed 15 kills, and FL1T, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 6440 overall damage.
On the defensive side of Dust II, Virtus.pro held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
RED Canids on Dust II Analysis
Dust II proved to be a challenging battleground for RED Canids, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for RED Canids on Dust II included venomzera, who contributed 6 kills, and coldzera, who added 8 kills. Despite their individual efforts, inflicting 4249 total damage, RED Canids couldn't prevent Virtus.pro from securing victory on Dust II
On the defensive side of Dust II, RED Canids struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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