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Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts avec Galil en moyenne (par tour)
17.76
Dégâts avec Galil en moyenne (par tour)
16.26
Dégâts avec Glock en moyenne (par tour)
11.64.2
Éblouissements par flash en moyenne sur une carte (opp)
7128
Fumigènes lancés en moyenne sur une carte
2114.2369
Fumigènes lancés en moyenne sur une carte
2214.2369
Dégâts avec Galil en moyenne (par tour)
19.66
Assistances en moyenne par carte
13.114.4987
Dégâts (total/round)
39473
Score du joueur (round)
42411010
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Historique Taux de victoire par carte 6 derniers mois
Dust II
28%
Ancient
19%
Mirage
14%
Nuke
5%
Anubis
3%
Inferno
0%
Train
0%
Dernières 5 cartes
Dust II
47%
19
19
Ancient
36%
14
25
Mirage
57%
23
7
Nuke
55%
20
5
Anubis
53%
19
11
Inferno
0%
0
45
Train
0%
0
0
Dernières 5 cartes
Dust II
75%
8
7
Ancient
55%
11
1
Mirage
43%
7
0
Nuke
50%
6
9
Anubis
50%
4
12
Inferno
0%
0
18
Train
0%
0
3
Derniers résultats
Face à face
Matchs précédents
- ggppp
- pgpgg
Informations
Match analysis of RED Canids vs Elevate by the Bo3.gg Team
In the CS2 match between RED Canids and Elevate, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Dust II, and victory was secured by Elevate. The MVP of this match was Skr.
Elevate analytics
The team Elevate secured 13 out of 23 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 3 bombs during the match.
The standout players for Elevate were Skr contributed 27 kills and desh contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8629 overall damage.
On the defensive side, Elevate held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
RED Canids analytics
The team RED Canids managed to secure 10 out of 23 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for RED Canids were HEN1 contributed 19 kills and felps contributed 17 kills. 8560 of total damage by RED Canids could not prevent Elevate from securing the victory
On the defensive side, RED Canids struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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