RED Canids Tableau des résultats Dust II (M0)

+/-

SCORES DES RONDS

28

25

8

+3

89

10:6

7

0

7.1

+12%

20

17

6

+3

70

1:0

6

1

6.3

-2%

16

22

10

-6

78

2:1

2

0

5.8

-12%

17

21

10

-4

70

3:5

3

0

5.6

-9%

16

19

3

-3

55

0:2

3

0

5.1

-14%

Total

97

104

37

-7

362

16:14

21

1

6.0

-5%

Elevate Tableau des résultats Dust II (M0)

+/-

SCORES DES RONDS

23

16

9

+7

82

4:1

7

1

7.0

+18%

26

19

5

+7

88

2:3

7

1

6.8

+10%

19

20

9

-1

72

3:3

3

1

6.3

0%

23

24

8

-1

83

3:6

7

0

6.0

0%

13

18

5

-5

47

2:3

6

0

5.0

-21%

Total

104

97

36

+7

373

14:16

30

3

6.2

+2%

avantage aux équipes Dust II (M0)
Informations
Map Analysis of RED Canids vs Elevate by the Bo3.gg Team

Elevate on Dust II Analysis

Elevate demonstrated their prowers on Dust II, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Elevate on Dust II were fREQ, who contributed 23 kills, and zede, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 11185 overall damage.


On the defensive side of Dust II, Elevate held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


RED Canids on Dust II Analysis

Dust II proved to be a challenging battleground for RED Canids, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for RED Canids on Dust II included felps, who contributed 28 kills, and HEN1, who added 20 kills. Despite their individual efforts, inflicting 10846 total damage, RED Canids couldn't prevent Elevate from securing victory on Dust II


On the defensive side of Dust II, RED Canids struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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