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avantage aux équipes Dust II (M2)
Records Dust II
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des grenades HE en moyenne (par tour)
12.93.4
Dégâts avec M4A1 en moyenne (par tour)
47.216.3
Éliminations avec Glock en moyenne par carte
31.4516
Dégâts avec Glock en moyenne (par tour)
13.34.2
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:16s00:36s
Éblouissements par flash en moyenne sur une carte (opp)
5928
Éliminations avec AWP en moyenne par carte
186.3324
Dégâts avec AWP en moyenne (par tour)
78.821.6
Dégâts des grenades HE en moyenne (par tour)
11.43.4
Assistances en moyenne par carte
14.084.4746
Informations
Map Analysis of RED Canids Academy vs Players by the Bo3.gg Team
RED Canids Academy on Dust II Analysis
RED Canids Academy demonstrated their prowers on Dust II, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for RED Canids Academy on Dust II were edv, who contributed 23 kills, and sanctus, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8746 overall damage.
On the defensive side of Dust II, RED Canids Academy held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Players on Dust II Analysis
Dust II proved to be a challenging battleground for Players, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Players on Dust II included dok, who contributed 18 kills, and MITHPUTTINI, who added 21 kills. Despite their individual efforts, inflicting 8204 total damage, Players couldn't prevent RED Canids Academy from securing victory on Dust II
On the defensive side of Dust II, Players struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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