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avantage aux équipes Dust II (M0)
Records Dust II
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:33s01:23s
Plantation de bombe rapide (sec)
00:20s01:23s
Plantation de bombe rapide (sec)
00:26s01:23s
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:45s00:35s
Éblouissements par flash en moyenne sur une carte (opp)
8128
Dégâts avec Glock en moyenne (par tour)
13.74.2
Éblouissements par flash en moyenne sur une carte (opp)
8228
Multikills x-
4
Clutch (adversaires)
2
Durée des éblouissements par flash sur un round (sec)
00:18s00:05s
Informations
Map Analysis of Party Astronauts vs Marsborne by the Bo3.gg Team
Party Astronauts on Dust II Analysis
Party Astronauts demonstrated their prowers on Dust II, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Party Astronauts on Dust II were Walco, who contributed 23 kills, and FaNg, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9551 overall damage.
On the defensive side of Dust II, Party Astronauts held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Marsborne on Dust II Analysis
Dust II proved to be a challenging battleground for Marsborne, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Marsborne on Dust II included WolfY, who contributed 23 kills, and Griizz, who added 19 kills. Despite their individual efforts, inflicting 8207 total damage, Marsborne couldn't prevent Party Astronauts from securing victory on Dust II
On the defensive side of Dust II, Marsborne struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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