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avantage aux équipes Vertigo (M1)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec M4A1 en moyenne par carte
114.491
Dégâts avec M4A1 en moyenne (par tour)
63.616.3
Éliminations avec Glock en moyenne par carte
31.4456
Dégâts avec Glock en moyenne (par tour)
23.14
Dégâts avec Galil en moyenne (par tour)
17.75.8
Tirs à la tête en moyenne par carte
13.940.3141
Score du joueur (round)
39861011
Score du joueur (round)
35851011
Dégâts (total/round)
39273
Score du joueur (round)
34811011
Informations
Map Analysis of PARIVISION vs MOUZ NXT by the Bo3.gg Team
MOUZ NXT on Vertigo Analysis
MOUZ NXT demonstrated their prowers on Vertigo, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MOUZ NXT on Vertigo were PR, who contributed 20 kills, and Neityu, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7163 overall damage.
On the defensive side of Vertigo, MOUZ NXT held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
PARIVISION on Vertigo Analysis
Vertigo proved to be a challenging battleground for PARIVISION, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for PARIVISION on Vertigo included Jerry, who contributed 15 kills, and ArtFr0st, who added 10 kills. Despite their individual efforts, inflicting 4386 total damage, PARIVISION couldn't prevent MOUZ NXT from securing victory on Vertigo
On the defensive side of Vertigo, PARIVISION struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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