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paiN Tableau des résultats Vertigo (M2)

+/-

SCORES DES RONDS

MVP

19

9

4

+10

106

1:3

6

0

7.6

+29%

16

7

5

+9

99

2:0

4

0

7.3

+40%

15

8

3

+7

93

4:1

3

0

7.3

+30%

13

5

1

+8

84

0:0

4

1

7.0

+18%

16

7

2

+9

96

1:5

7

0

6.7

+26%

Total

79

36

15

+43

477

8:9

24

1

7.2

+29%

Take Flyte Tableau des résultats Vertigo (M2)

+/-

SCORES DES RONDS

9

17

1

-8

58

3:2

2

0

5.0

-30%

8

15

0

-7

48

2:0

2

0

4.7

-23%

8

17

0

-9

60

3:3

2

0

4.6

-21%

7

15

1

-8

49

1:0

1

0

4.6

-33%

4

15

4

-11

52

0:3

0

0

3.8

0%

Total

36

79

6

-43

266

9:8

7

0

4.5

-22%

avantage aux équipes Vertigo (M2)
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Map Analysis of paiN vs Take Flyte by the Bo3.gg Team

paiN on Vertigo Analysis

paiN demonstrated their prowers on Vertigo, securing 15 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for paiN on Vertigo were zevy, who contributed 19 kills, and hardzao, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8115 overall damage.


On the defensive side of Vertigo, paiN held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Take Flyte on Vertigo Analysis

Vertigo proved to be a challenging battleground for Take Flyte, as they managed to secure 2 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Take Flyte on Vertigo included Umar, who contributed 9 kills, and nicx, who added 8 kills. Despite their individual efforts, inflicting 4523 total damage, Take Flyte couldn't prevent paiN from securing victory on Vertigo


On the defensive side of Vertigo, Take Flyte struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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