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avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des cocktails Molotov en moyenne (par tour)
7.62
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:21s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
5630
Éliminations avec M4A1 en moyenne par carte
104.6963
Dégâts des cocktails Molotov en moyenne (par tour)
7.92
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:38s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
6330
Dégâts avec USP en moyenne (par tour)
13.44.6
Clutch (adversaires)
2
Clutch (adversaires)
2
Informations
Map Analysis of ONET4P vs Third Impact by the Bo3.gg Team
ONET4P on Inferno Analysis
ONET4P demonstrated their prowers on Inferno, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ONET4P on Inferno were Elk, who contributed 21 kills, and Fr3nk1e, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8234 overall damage.
On the defensive side of Inferno, ONET4P held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Third Impact on Inferno Analysis
Inferno proved to be a challenging battleground for Third Impact, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Third Impact on Inferno included xCeeD, who contributed 15 kills, and DaneJoris, who added 14 kills. Despite their individual efforts, inflicting 6261 total damage, Third Impact couldn't prevent ONET4P from securing victory on Inferno
On the defensive side of Inferno, Third Impact struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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