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OG Tableau des résultats Ancient (M1)

+/-

SCORES DES RONDS

16

14

4

+2

83

0:0

6

0

7.1

+8%

10

14

4

-4

71

3:1

2

0

6.2

-17%

6

16

2

-10

48

1:0

1

0

4.2

-41%

6

15

5

-9

56

2:5

2

0

4.2

-32%

4

15

5

-11

41

1:4

0

0

3.8

-44%

Total

42

74

20

-32

299

7:10

11

0

5.1

-25%

Johnny Speeds Tableau des résultats Ancient (M1)

+/-

SCORES DES RONDS

24

6

3

+18

119

2:1

8

1

8.9

+57%

16

6

1

+10

94

1:0

5

0

7.4

+32%

14

10

2

+4

87

4:3

2

1

7.0

+15%

11

9

12

+2

93

1:2

3

0

6.3

+21%

9

11

5

-2

65

2:1

1

0

5.3

-10%

Total

74

42

23

+32

458

10:7

19

2

7.0

+23%

avantage aux équipes Ancient (M1)
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Map Analysis of OG vs Johnny Speeds by the Bo3.gg Team

Johnny Speeds on Ancient Analysis

Johnny Speeds demonstrated their prowers on Ancient, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Johnny Speeds on Ancient were spooke, who contributed 24 kills, and draken, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7783 overall damage.


On the defensive side of Ancient, Johnny Speeds held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


OG on Ancient Analysis

Ancient proved to be a challenging battleground for OG, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for OG on Ancient included Buzz, who contributed 16 kills, and M1key, who added 10 kills. Despite their individual efforts, inflicting 5078 total damage, OG couldn't prevent Johnny Speeds from securing victory on Ancient


On the defensive side of Ancient, OG struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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