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OG
1 - 2
Astralis
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OG Tableau des résultats Vertigo (M2)

+/-

SCORES DES RONDS

33

17

3

+16

119

5:5

7

0

8.1

+42%

21

17

4

+4

65

2:4

5

1

5.8

-4%

15

20

5

-5

65

2:1

2

1

5.6

-10%

16

22

8

-6

63

3:3

4

0

5.3

-11%

14

22

6

-8

56

0:5

3

0

4.8

-18%

Total

99

98

26

+1

367

12:18

21

2

5.9

0%

Astralis Tableau des résultats Vertigo (M2)

+/-

SCORES DES RONDS

25

14

1

+11

81

5:2

7

1

7.1

+10%

22

19

4

+3

82

4:2

6

0

6.4

-4%

17

21

4

-4

69

5:3

5

0

5.9

-12%

20

20

5

0

77

0:1

6

0

5.6

+6%

14

25

6

-11

61

4:4

3

1

5.2

-19%

Total

98

99

20

-1

370

18:12

27

2

6.0

-4%

avantage aux équipes Vertigo (M2)
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Map Analysis of OG vs Astralis by the Bo3.gg Team

Astralis on Vertigo Analysis

Astralis demonstrated their prowers on Vertigo, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Astralis on Vertigo were dev1ce, who contributed 25 kills, and blameF, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11087 overall damage.


On the defensive side of Vertigo, Astralis held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


OG on Vertigo Analysis

Vertigo proved to be a challenging battleground for OG, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for OG on Vertigo included flameZ, who contributed 33 kills, and degster, who added 21 kills. Despite their individual efforts, inflicting 11010 total damage, OG couldn't prevent Astralis from securing victory on Vertigo


On the defensive side of Vertigo, OG struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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