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Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:29s01:22s
Éliminations avec AK47 en moyenne par carte
166.3346
Fumigènes lancés en moyenne sur une carte
2514.1785
Dégâts avec M4A4 en moyenne (par tour)
38.911.6
Dégâts des cocktails Molotov en moyenne (par tour)
6.32
Victoires éco contre achat complet
1
Dégâts (total/round)
40073
Score du joueur (round)
35841011
Score du joueur (round)
40251011
Tirs (total/round)
9016
Nuke
G
21%
Mirage
G
17%
Dust II
14%
Ancient
G
10%
Train
3%
Anubis
G
2%
Inferno
0%
Dernières 5 cartes
Nuke
60%
10
25
Mirage
65%
26
7
Dust II
87%
23
10
Ancient
50%
8
21
Train
70%
10
9
Anubis
55%
20
14
Inferno
75%
12
3
Dernières 5 cartes
Nuke
81%
16
1
Mirage
82%
17
5
Dust II
73%
11
5
Ancient
60%
15
8
Train
67%
3
10
Anubis
57%
7
19
Inferno
75%
4
15
In the CS2 match between NRG and Getting Info, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Anubis, Dust II, Mirage, and victory was secured by NRG. The MVP of this match was br0.
NRG analytics
The team NRG secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Dust II. They also successfully set 0 bombs during the match.
The standout players for NRG were br0 contributed 39 kills and nitr0 contributed 41 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18392 overall damage.
On the defensive side, NRG held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Getting Info analytics
The team Getting Info managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Getting Info were shane contributed 29 kills and dea contributed 26 kills. 14625 of total damage by Getting Info could not prevent NRG from securing the victory
On the defensive side, Getting Info struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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