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avantage aux équipes Mirage (M1)
Records Mirage
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des grenades HE en moyenne (par tour)
153.4
Éliminations avec AWP en moyenne par carte
156.5798
Dégâts avec AWP en moyenne (par tour)
73.921.6
Éliminations avec USP en moyenne par carte
41.616
Dégâts avec USP en moyenne (par tour)
19.14.6
Éliminations avec Tec-9 en moyenne par carte
31.3055
Dégâts avec Tec-9 en moyenne (par tour)
15.93.4
Dégâts en moyenne (par tour)
134.81939.7
Score du joueur (round)
35971012
Dégâts (total/round)
40073
Informations
Map Analysis of NASR vs PremuimGods by the Bo3.gg Team
NASR on Mirage Analysis
NASR demonstrated their prowers on Mirage, securing 15 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for NASR on Mirage were REAL1ZE, who contributed 23 kills, and Remind, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 8783 overall damage.
On the defensive side of Mirage, NASR held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
PremuimGods on Mirage Analysis
Mirage proved to be a challenging battleground for PremuimGods, as they managed to secure 3 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for PremuimGods on Mirage included marrrc, who contributed 17 kills, and Mewpy, who added 8 kills. Despite their individual efforts, inflicting 5082 total damage, PremuimGods couldn't prevent NASR from securing victory on Mirage
On the defensive side of Mirage, PremuimGods struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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